#ifndef __sdl_interface_h__
#define __sdl_interface_h__

#include "v3d_interface.h"

#include "sdl/SDL.h"
#include "sdl/SDL_opengl.h"

class SdlInterface: public V3dInterface
{
private:
	SDL_Surface* screen;
protected: 
	int test;

public:
	SdlInterface(void);
	~SdlInterface(void);

	virtual void Update();

	void InitWindow();
	void Start();
};


#endif	//__sdl_interface_h__

